repo stringclasses 350
values | file_path stringlengths 29 200 | language stringclasses 2
values | file_type stringclasses 4
values | code stringlengths 2 1.01M | tokens int64 2 598k |
|---|---|---|---|---|---|
imezx/Gradien | imezx-Gradien-362b9bc/src/preprocess/PCA.luau | luau | .luau | --!native
--!optimize 2
local Tensor = require("../Tensor")
local function matvec(D: number, C: Types.Tensor, vec: {number}): {number} -- C * v
local out = table.create(D, 0.0)
for r = 1, D do
local s = 0.0
for c = 1, D do
s += C._storage[(r - 1) * D + c] * vec[c]
end
out[r] = s
end
return out
end
loca... | 996 |
imezx/Gradien | imezx-Gradien-362b9bc/src/preprocess/SinusoidalPE.luau | luau | .luau | --!native
--!optimize 2
local Tensor = require("../Tensor")
--@param x Tensor -- {D, B*T}
--@param T number -- sequence length
--@return Tensor -- new tensor {D, B*T} with PE added
return function(x, T: number)
local D, BT = x._shape[1], x._shape[2]
local B = math.floor(BT / T)
local out = Tensor.zeros(x._shape, x.... | 333 |
imezx/Gradien | imezx-Gradien-362b9bc/src/preprocess/StandardScaler.luau | luau | .luau | --!native
--!optimize 2
local Tensor = require("../Tensor")
local Util = require("../Util")
local assert = Util.Assert
return function()
local mu: { number } = nil
local sigma: { number } = nil
local self
self = {
fit = function(_, X)
task.desynchronize()
local D, N = X._shape[1], X._shape[2]
mu = table... | 396 |
imezx/Gradien | imezx-Gradien-362b9bc/src/rl/A2C.luau | luau | .luau | --!native
--!optimize 2
local Tensor = require("../Tensor")
local Tape = require("../autograd/Tape")
local Losses = require("../nn/Losses")
local Softmax = require("../nn/Softmax")
local Util = require("../Util")
local assert = Util.Assert
return function(cfg)
local gamma = cfg.gamma or 0.99
local minBatch = cfg.min... | 1,595 |
imezx/Gradien | imezx-Gradien-362b9bc/src/rl/C51DQN.luau | luau | .luau | --!native
--!optimize 2
local Tensor = require("../Tensor")
local Tape = require("../autograd/Tape")
local Types = require("../Types")
local Util = require("../Util")
local assert = Util.Assert
local Stabilizers_ok, Stabilizers = pcall(require, "../Utils/Stabilizers")
local function softUpdateMaybe(tp, fp, tau: numbe... | 2,529 |
imezx/Gradien | imezx-Gradien-362b9bc/src/rl/DDPG.luau | luau | .luau | --!native
--!optimize 2
local Tensor = require("../Tensor")
local Tape = require("../autograd/Tape")
local Buffer = require("../Util/Buffer")
local Util = require("../Util")
local Types = require("../Types")
local Losses = require("../nn/Losses")
local assert = Util.Assert
-- DDPG - Deep Deterministic Policy Gradient ... | 2,426 |
imezx/Gradien | imezx-Gradien-362b9bc/src/rl/DQL.luau | luau | .luau | --!native
--!optimize 2
local Tensor = require("../Tensor")
local Tape = require("../autograd/Tape")
local Losses = require("../nn/Losses")
local Util = require("../Util")
local assert = Util.Assert
-- argmax over actions per column (batch)
local function maxPerColumn(Q)
task.desynchronize()
local A, B = Q._shape[1]... | 1,798 |
imezx/Gradien | imezx-Gradien-362b9bc/src/rl/DoubleDQN.luau | luau | .luau | --!native
--!optimize 2
local Tensor = require("../Tensor")
local Tape = require("../autograd/Tape")
local Losses = require("../nn/Losses")
local Util = require("../Util")
local assert = Util.Assert
local function maxPerColumn(Q)
local A, B = Q._shape[1], Q._shape[2]
local maxv = table.create(B, -1 / 0)
local arg =... | 1,920 |
imezx/Gradien | imezx-Gradien-362b9bc/src/rl/Dueling.luau | luau | .luau | --!native
--!optimize 2
local Tensor = require("../Tensor")
local Tape = require("../autograd/Tape")
return function(V, A)
local ADim, B = A._shape[1], A._shape[2]
local Q = Tensor.zeros({ ADim, B }, V._requiresGrad or A._requiresGrad)
task.desynchronize()
for j = 1, B do
local meanA = 0
for i = 1, ADim do
... | 475 |
imezx/Gradien | imezx-Gradien-362b9bc/src/rl/LambdaBuffer.luau | luau | .luau | --!native
--!optimize 2
local function push(self, t)
local out = {}
local b = self.buf
table.insert(b, t)
if t.done then
while #b > 0 do
local G, w, k = 0, 1, 0
task.desynchronize()
for i = 1, #b do
k += 1
local ti = b[i]
G += w * self.gamma ^ (i - 1) * ti.reward
w *= self.lambda
if ... | 267 |
imezx/Gradien | imezx-Gradien-362b9bc/src/rl/MultiAgent.luau | luau | .luau | --!native
--!optimize 2
local Types = require("../Types")
local Util = require("../Util")
local assert = Util.Assert
local function getAgent(self, i: number): Types.Module
assert(i >= 1 and i <= self._numAgents, ("MultiAgent: index %d out of range [1,%d]"):format(i, self._numAgents))
return self._agents[i]
end
loca... | 823 |
imezx/Gradien | imezx-Gradien-362b9bc/src/rl/NStep.luau | luau | .luau | --!native
--!optimize 2
local NStep = {}
function NStep.returns(rewards: { number }, dones: { boolean }, gamma: number, n: number): { number }
task.desynchronize()
local out = table.create(#rewards, 0)
for t = 1, #rewards do
local G, g = 0, 1
for k = 0, n - 1 do
local i = t + k
if i > #rewards or dones[i] ... | 175 |
imezx/Gradien | imezx-Gradien-362b9bc/src/rl/PPO.luau | luau | .luau | --!native
--!optimize 2
local Tensor = require("../Tensor")
local Tape = require("../autograd/Tape")
local Losses = require("../nn/Losses")
local Softmax = require("../nn/Softmax")
local Util = require("../Util")
local assert = Util.Assert
return function(cfg)
assert(cfg.policy, "PPO: cfg.policy (policy network) requ... | 2,258 |
imezx/Gradien | imezx-Gradien-362b9bc/src/rl/PrioritizedReplay.luau | luau | .luau | --!native
--!optimize 2
local Tensor = require("../Tensor")
local Buffer = require("../Util/Buffer")
local Util = require("../Util")
local assert = Util.Assert
return function(capacity: number, alpha: number, beta0: number)
alpha = alpha or 0.6
beta0 = beta0 or 0.4
local size, pos = 0, 1
local S, A, R, NS, D = {},... | 991 |
imezx/Gradien | imezx-Gradien-362b9bc/src/rl/Replay.luau | luau | .luau | --!native
--!optimize 2
local Tensor = require("../Tensor")
local Buffer = require("../Util/Buffer")
local Util = require("../Util")
local assert = Util.Assert
return function(capacity: number)
local size, pos = 0, 1
local S, A, R, NS, D = {}, {}, {}, {}, {}
local stateDim: number? = nil
return {
push = functio... | 509 |
imezx/Gradien | imezx-Gradien-362b9bc/src/rl/SAC.luau | luau | .luau | --!native
--!optimize 2
local Tensor = require("../Tensor")
local Tape = require("../autograd/Tape")
local Buffer = require("../Util/Buffer")
local Types = require("../Types")
local Losses = require("../nn/Losses")
-- SAC — Soft Actor-Critic (Haarnoja et al. 2018 / 2019)
-- Off-policy, maximum-entropy RL for continuou... | 4,123 |
imezx/Gradien | imezx-Gradien-362b9bc/src/rl/TD3.luau | luau | .luau | --!native
--!optimize 2
local Tensor = require("../Tensor")
local Tape = require("../autograd/Tape")
local Buffer = require("../Util/Buffer")
local Util = require("../Util")
local Losses = require("../nn/Losses")
local assert = Util.Assert
-- TD3 - Twin Delayed Deep Deterministic Policy Gradient (Fujimoto et al. 2018)... | 2,567 |
imezx/Gradien | imezx-Gradien-362b9bc/src/rl/UniformReplay.luau | luau | .luau | --!native
--!optimize 2
local Tensor = require("../Tensor")
local Buffer = require("../Util/Buffer")
local Util = require("../Util")
local assert = Util.Assert
local function packBatch(self, idxs: { number })
local B = #idxs
assert(B > 0, "UniformReplay: empty index list")
assert(self.stateDim, "UniformReplay: buff... | 876 |
imezx/Gradien | imezx-Gradien-362b9bc/src/tokenizers/Tokenizer.luau | luau | .luau | --!native
--!optimize 2
local Types = require("./Types")
local NFKC = require("./normalizers/NFKC")
local ByteLevel = require("./pre_tokenizers/ByteLevel")
local ByteLevelProcessor = require("./processors/ByteLevel")
local BPE = require("./models/BPE")
local BPEDecoder = require("./decoders/BPEDecoder")
local Tokenize... | 1,466 |
imezx/Gradien | imezx-Gradien-362b9bc/src/tokenizers/Types.luau | luau | .luau | --!strict
export type Encoding = {
ids: { number },
tokens: { string },
offsets: { { number } },
attention_mask: { number },
special_tokens_mask: { number },
type_ids: { number },
}
export type Model = {
tokenize: (self: Model, sequences: { string }) -> { any },
token_to_id: (self: Model, token: string) -> num... | 283 |
imezx/Gradien | imezx-Gradien-362b9bc/src/tokenizers/decoders/BPEDecoder.luau | luau | .luau | --!optimize 2
local BPEDecoder = {}
BPEDecoder.__index = BPEDecoder
local magic = {
["^"] = "%^",
["$"] = "%$",
["("] = "%(",
[")"] = "%)",
["%"] = "%%",
["."] = "%.",
["["] = "%[",
["]"] = "%]",
["*"] = "%*",
["+"] = "%+",
["-"] = "%-",
["?"] = "%?",
}
function BPEDecoder.new(suffix: string?, suffix_repl... | 241 |
imezx/Gradien | imezx-Gradien-362b9bc/src/tokenizers/decoders/init.luau | luau | .luau | local BPEDecoder = require("@self/BPEDecoder")
return {
BPEDecoder = BPEDecoder,
}
| 27 |
imezx/Gradien | imezx-Gradien-362b9bc/src/tokenizers/init.luau | luau | .luau | --!native
--!optimize 2
local Tokenizer = require("@self/Tokenizer")
local Types = require("@self/Types")
local models = require("@self/models")
local decoders = require("@self/decoders")
local pre_tokenizers = require("@self/pre_tokenizers")
local processors = require("@self/processors")
local normalizers = require("@... | 141 |
imezx/Gradien | imezx-Gradien-362b9bc/src/tokenizers/models/BPE.luau | luau | .luau | --!native
--!optimize 2
local BPE = {}
BPE.__index = BPE
function BPE.new(vocab: { [string]: number }?, merges: { { string } }?, unk_token: string?, suffix: string?)
local self = setmetatable({}, BPE)
self.vocab = vocab or {}
self.merges = merges or {}
self.unk_token = unk_token or "[UNK]"
self.suffix = suffix or... | 847 |
imezx/Gradien | imezx-Gradien-362b9bc/src/tokenizers/models/init.luau | luau | .luau | local BPE = require("@self/BPE")
return {
BPE = BPE,
}
| 19 |
imezx/Gradien | imezx-Gradien-362b9bc/src/tokenizers/normalizers/NFKC.luau | luau | .luau | --!optimize 2
local NFKC = {}
NFKC.__index = NFKC
function NFKC.new()
local self = setmetatable({}, NFKC)
return self
end
function NFKC:normalize(text: string)
text = string.gsub(text, "\194\160", " ")
return text
end
function NFKC:dump()
return {
type = "NFKC",
}
end
NFKC.from_dump = NFKC.new
return NFKC
| 108 |
imezx/Gradien | imezx-Gradien-362b9bc/src/tokenizers/normalizers/Sequence.luau | luau | .luau | --!optimize 2
local Sequence = {}
Sequence.__index = Sequence
local Types = require("../Types")
function Sequence.new(normalizers: { Types.Normalizer })
local self = setmetatable({}, Sequence)
self.normalizers = normalizers or {}
return self
end
function Sequence:normalize(text: string)
for _, n in ipairs(self.n... | 99 |
imezx/Gradien | imezx-Gradien-362b9bc/src/tokenizers/normalizers/init.luau | luau | .luau | local Sequence = require("@self/Sequence")
local NFKC = require("@self/NFKC")
return {
Sequence = Sequence,
NFKC = NFKC,
}
| 37 |
imezx/Gradien | imezx-Gradien-362b9bc/src/tokenizers/pre_tokenizers/ByteLevel.luau | luau | .luau | --!native
--!optimize 2
local ByteLevel = {}
ByteLevel.__index = ByteLevel
function ByteLevel.new(add_prefix_space: boolean?, use_regex: boolean?)
local self = setmetatable({}, ByteLevel)
self.add_prefix_space = add_prefix_space == nil and true or add_prefix_space
self.use_regex = use_regex == nil and true or use_r... | 603 |
imezx/Gradien | imezx-Gradien-362b9bc/src/tokenizers/pre_tokenizers/Sequence.luau | luau | .luau | --!native
--!optimize 2
local Sequence = {}
Sequence.__index = Sequence
local Types = require("../Types")
function Sequence.new(pre_tokenizers: { Types.PreTokenizer })
local self = setmetatable({}, Sequence)
self.pre_tokenizers = pre_tokenizers or {}
return self
end
function Sequence:pre_tokenize(text: string)
l... | 287 |
imezx/Gradien | imezx-Gradien-362b9bc/src/tokenizers/pre_tokenizers/Split.luau | luau | .luau | --!native
--!optimize 2
local Split = {}
Split.__index = Split
type Behavior = "Removed" | "Isolated" | "MergedWithPrevious" | "MergedWithNext"
function Split.new(pattern: string, behavior: Behavior, invert: boolean?)
local self = setmetatable({}, Split)
self.pattern = pattern
self.behavior = behavior or "Removed"... | 563 |
imezx/Gradien | imezx-Gradien-362b9bc/src/tokenizers/processors/ByteLevel.luau | luau | .luau | --!native
--!optimize 2
local ByteLevel = {}
ByteLevel.__index = ByteLevel
local Types = require("../Types")
function ByteLevel.new(trim_offsets: boolean?)
local self = setmetatable({}, ByteLevel)
self.trim_offsets = trim_offsets == nil and true or trim_offsets
return self
end
function ByteLevel:process(encoding:... | 307 |
imezx/Gradien | imezx-Gradien-362b9bc/src/tokenizers/processors/TemplateProcessing.luau | luau | .luau | --!native
--!optimize 2
local Types = require("../Types")
local TemplateProcessing = {}
TemplateProcessing.__index = TemplateProcessing
export type Template = { string | { id: string, type_id: number } }
function TemplateProcessing.new(single: Template, pair: Template, special_tokens: { [string]: number })
local se... | 536 |
imezx/Gradien | imezx-Gradien-362b9bc/src/tokenizers/processors/init.luau | luau | .luau | local TemplateProcessing = require("@self/TemplateProcessing")
local ByteLevel = require("@self/ByteLevel")
return {
TemplateProcessing = TemplateProcessing,
ByteLevel = ByteLevel,
}
| 39 |
imezx/Gradien | imezx-Gradien-362b9bc/src/tokenizers/trainers/BpeTrainer.luau | luau | .luau | --!native
--!optimize 2
local BpeTrainer = {}
BpeTrainer.__index = BpeTrainer
local Types = require("../Types")
local BPE = require("../models/BPE")
type BpeTrainerOptions = {
vocab_size: number?,
min_frequency: number?,
special_tokens: { string }?,
show_progress: boolean?,
initial_alphabet: { string }?,
limit_... | 1,654 |
imezx/Gradien | imezx-Gradien-362b9bc/src/tokenizers/trainers/init.luau | luau | .luau | local BpeTrainer = require("@self/BpeTrainer")
return {
BpeTrainer = BpeTrainer,
}
| 27 |
imezx/Gradien | imezx-Gradien-362b9bc/src/tools/Gradcheck.luau | luau | .luau | --!native
--!optimize 2
local Tape = require("../autograd/Tape")
local Gradcheck = {}
function Gradcheck.check(fn: (...number) -> (number, number), inputs: { any }, eps: number?, tol: number?, max_check: number?)
eps = eps or 1e-4
tol = tol or 1e-2
local out, grad = fn(table.unpack(inputs))
Tape.backwardFrom(out,... | 365 |
AnotherSubatomo/RbxShader | AnotherSubatomo-RbxShader-6af4d49/client/HostExample.client.luau | luau | .luau |
--[=[
Host
A sample script on how you would
run a shader.
]=]
--!native
-- // Dependencies
local Client = game.Players.LocalPlayer
local RbxShader = require(game.ReplicatedStorage.RbxShader)
-- // Configurations
local CONFIGURATIONS = {
InterlaceFactor = 2 ,
DualAxisInterlacing = true ,
ScreenDivision = 4 ,
... | 220 |
AnotherSubatomo/RbxShader | AnotherSubatomo-RbxShader-6af4d49/shaders/BasicVoxelTunnel.luau | luau | .luau |
--[=[
BasicVoxelTunnel
Shader by @Miojo on https://www.shadertoy.com/view/mt2cWm
Ported to Luau — ran by my engine — `RbxShader`.
( Original comments are preserved. )
]=]
--!native
local g = require(game.ReplicatedStorage.RbxShader.GraphicsMathLib)
-- // Variables
local res = .6 -- @ voxel size
local max_it... | 1,147 |
AnotherSubatomo/RbxShader | AnotherSubatomo-RbxShader-6af4d49/shaders/Cosmic.luau | luau | .luau |
--[=[
Cosmic
Shader by @Xor on https://www.shadertoy.com/view/msjXRK
Ported to Luau — ran by my engine — `RbxShader`.
( Original comments are preserved. )
]=]
--!native
local g = require(game.ReplicatedStorage.RbxShader.GraphicsMathLib)
local vec3 = Vector3.new
local vec2 = Vector2.new
--[[
/*
"Cosmic" by... | 548 |
AnotherSubatomo/RbxShader | AnotherSubatomo-RbxShader-6af4d49/shaders/Currents.luau | luau | .luau |
--[=[
Currents
Shader by @s23b on https://www.shadertoy.com/view/MsG3DK
Ported to Luau — ran by my engine — `RbxShader`.
( Original comments are preserved. )
]=]
--!native
local g = require(game.ReplicatedStorage.RbxShader.GraphicsMathLib)
local vec3 = Vector3.new
local vec2 = Vector2.new
local uvec3 = Vector3... | 1,461 |
AnotherSubatomo/RbxShader | AnotherSubatomo-RbxShader-6af4d49/shaders/GravitySucks.luau | luau | .luau |
--[=[
GravitySucks
Shader by @mrange on https://www.shadertoy.com/view/4cyXWw
Ported to Luau — ran by my engine — `RbxShader`.
( Original comments are preserved. )
]=]
--!native
local g = require(game.ReplicatedStorage.RbxShader.GraphicsMathLib)
-- // CC0: Gravity sucks
-- // Tinkering away....
local LAYERS ... | 1,541 |
AnotherSubatomo/RbxShader | AnotherSubatomo-RbxShader-6af4d49/shaders/GregsSecret.luau | luau | .luau |
--[=[
GregsSecret
Shader by @GregRostami found on his literal user description
Ported to Luau — ran by my engine — `RbxShader`.
]=]
--!native
local g = require(game.ReplicatedStorage.RbxShader.GraphicsMathLib)
local vec2 = Vector2.new
local vec3 = Vector3.new
-- // Pixel shader
return {
CONFIGURATION = {
Inte... | 339 |
AnotherSubatomo/RbxShader | AnotherSubatomo-RbxShader-6af4d49/shaders/MicroRayMarcher.luau | luau | .luau |
--[=[
MicroRayMarcher
Shader by @iq on https://www.shadertoy.com/view/DlBcz1
Ported to Luau — ran by my engine — `RbxShader`.
( Original comments are preserved. )
]=]
--!native
local g = require(game.ReplicatedStorage.RbxShader.GraphicsMathLib)
local vec3 = Vector3.new
local vec2 = Vector2.new
-- // The MIT L... | 672 |
AnotherSubatomo/RbxShader | AnotherSubatomo-RbxShader-6af4d49/shaders/NaiveRaycast.luau | luau | .luau |
--[=[
NaiveRaycast
Pixelizes the game environment by naively raycasting.
NOTE:
- there is something very wrong with how I calculate
material reflectance
]=]
--!native
local g = require(game.ReplicatedStorage.RbxShader.GraphicsMathLib)
local Camera = workspace.CurrentCamera
-- // #defines
local SKY_COLOR = ... | 661 |
AnotherSubatomo/RbxShader | AnotherSubatomo-RbxShader-6af4d49/shaders/Plasma.luau | luau | .luau |
--[=[
Plasma
Shader by @Xor on https://www.shadertoy.com/view/WfS3Dd
Ported to Luau — ran by my engine — `RbxShader`.
( Original comments are preserved. )
]=]
--!native
local g = require(game.ReplicatedStorage.RbxShader.GraphicsMathLib)
local vec3 = Vector3.new
local vec2 = Vector2.new
local uvec3 = Vector3.on... | 596 |
AnotherSubatomo/RbxShader | AnotherSubatomo-RbxShader-6af4d49/shaders/ShaderArt.luau | luau | .luau |
--[=[
ShaderArt
Shader by @kishimisu on https://www.shadertoy.com/view/mtyGWy
Ported to Luau — ran by my engine — `RbxShader`.
( Original comments are preserved. )
]=]
--!native
local g = require(game.ReplicatedStorage.RbxShader.GraphicsMathLib)
--[=[
This animation is the material of my first youtube tutori... | 519 |
AnotherSubatomo/RbxShader | AnotherSubatomo-RbxShader-6af4d49/shaders/ShootingStars.luau | luau | .luau |
--[=[
Plasma
Shader by @Xor on https://www.shadertoy.com/view/ctXGRn
Ported to Luau — ran by my engine — `RbxShader`.
( Original comments are preserved. )
]=]
--!native
local g = require(game.ReplicatedStorage.RbxShader.GraphicsMathLib)
local vec3 = Vector3.new
local vec2 = Vector2.new
local uvec3 = Vector3.on... | 644 |
AnotherSubatomo/RbxShader | AnotherSubatomo-RbxShader-6af4d49/shaders/SmallestClock.luau | luau | .luau |
--[=[
SmallestClock
Shader by @GregRostami on https://www.shadertoy.com/view/MsdXzH
Ported to Luau — ran by my engine — `RbxShader`.
( Original comments are preserved. )
]=]
--!native
local g = require(game.ReplicatedStorage.RbxShader.GraphicsMathLib)
local vec3 = Vector3.new
-- // Pixel shader
return {
CONF... | 379 |
AnotherSubatomo/RbxShader | AnotherSubatomo-RbxShader-6af4d49/shaders/Sun.luau | luau | .luau |
--[=[
Sun
Shader by @invivel on https://www.shadertoy.com/view/NlfcW2
Ported to Luau — ran by my engine — `RbxShader`.
( Original comments are preserved. )
]=]
--!native
local g = require(game.ReplicatedStorage.RbxShader.GraphicsMathLib)
-- // Pixel shader
return {
CONFIGURATION = {
InterlaceFactor = 2 ,
... | 265 |
AnotherSubatomo/RbxShader | AnotherSubatomo-RbxShader-6af4d49/shaders/UnknownPleasures.luau | luau | .luau |
--[=[
UnknownPleasures
Shader by @smiarx on https://www.shadertoy.com/view/4sVyWR
Ported to Luau — ran by my engine — `RbxShader`.
( Original comments are preserved. )
]=]
--!native
local g = require(game.ReplicatedStorage.RbxShader.GraphicsMathLib)
local vec2 = Vector2.new
-- // #defines
local LINEWIDTH = 3.... | 723 |
AnotherSubatomo/RbxShader | AnotherSubatomo-RbxShader-6af4d49/shaders/VoxelShader.luau | luau | .luau |
--[=[
VoxelShader
Shader by @Xor on https://www.shadertoy.com/view/fstSRH
Ported to Luau — ran by my engine — `RbxShader`.
( Original comments are preserved. )
]=]
--!native
local g = require(game.ReplicatedStorage.RbxShader.GraphicsMathLib)
local function map ( v : Vector3 , iTime : number )
return math.sqr... | 764 |
AnotherSubatomo/RbxShader | AnotherSubatomo-RbxShader-6af4d49/shaders/ZippyZaps.luau | luau | .luau |
--[=[
ZippyZaps
Shader by @SnoopethDuckDuck on https://www.shadertoy.com/view/XXyGzh
Ported to Luau — ran by my engine — `RbxShader`.
( Original comments are preserved. )
]=]
--!native
local g = require(game.ReplicatedStorage.RbxShader.GraphicsMathLib)
local vec3 = Vector3.new
local vec2 = Vector2.new
local uv... | 713 |
AnotherSubatomo/RbxShader | AnotherSubatomo-RbxShader-6af4d49/shaders/expensive/BismuthCrystals.luau | luau | .luau |
--[=[
BismuthCrystals
Shader by @jarble on https://www.shadertoy.com/view/NdsXzl
Ported to Luau — ran by my engine — `RbxShader`.
( Original comments are preserved. )
]=]
--!native
local g = require(game.ReplicatedStorage.RbxShader.GraphicsMathLib)
local vec2 = Vector2.new
local vec3 = Vector3.new
-- // #defi... | 553 |
AnotherSubatomo/RbxShader | AnotherSubatomo-RbxShader-6af4d49/shaders/expensive/Clouds.luau | luau | .luau |
--[=[
Clouds
Shader by @zxxuan1001 on https://www.shadertoy.com/view/tlB3zK
Ported to Luau — ran by my engine — `RbxShader`.
( Original comments are preserved. )
]=]
--!native
local g = require(game.ReplicatedStorage.RbxShader.GraphicsMathLib)
local vec2 = Vector2.new
local vec3 = Vector3.new
-- // noise func... | 1,214 |
AnotherSubatomo/RbxShader | AnotherSubatomo-RbxShader-6af4d49/shaders/expensive/ProceduralOcean.luau | luau | .luau |
--[=[
Procedural3DOcean
Shader by @jarble and @afl_ext on https://www.shadertoy.com/view/4cyXWw
Ported to Luau — ran by my engine — `RbxShader`.
( Original comments are preserved. )
[ ⚠ NOT WORKING AS INTENDED ]
]=]
--!native
local g = require(game.ReplicatedStorage.RbxShader.GraphicsMathLib)
-- // #defines
... | 3,083 |
AnotherSubatomo/RbxShader | AnotherSubatomo-RbxShader-6af4d49/shaders/expensive/SimpleOceanWaves.luau | luau | .luau |
--[=[
SimpleOceanWaves
Shader by @jarble on https://www.shadertoy.com/view/ftS3zh
Ported to Luau — ran by my engine — `RbxShader`.
( Original comments are preserved. )
[ ⚠ NOT WORKING AS INTENDED ]
]=]
--!native
local g = require(game.ReplicatedStorage.RbxShader.GraphicsMathLib)
-- // `in` value system
-- * ... | 2,175 |
AnotherSubatomo/RbxShader | AnotherSubatomo-RbxShader-6af4d49/shaders/expensive/StarNest.luau | luau | .luau |
--[=[
StarNest
Shader by @Kali on https://www.shadertoy.com/view/XlfGRj
Ported to Luau — ran by my engine — `RbxShader`.
NOTE:
- very resource intensive, our goal is to be able
to render this efficiently without changing this
programs code
]=]
--!native
local g = require(game.ReplicatedStorage.RbxShader... | 1,099 |
AnotherSubatomo/RbxShader | AnotherSubatomo-RbxShader-6af4d49/src/Canvas.luau | luau | .luau |
--[=[
Canvas
A simple EditableImage interface that mimics
CanvasDraw's API design. Specifically built for RbxShader.
NOTE:
* RGBA values are normalized (between 0 and 1)
]=]
--!native
local Asset = game:GetService('AssetService')
local Resampler = Enum.ResamplerMode
local writeu8 = buffer.writeu8
local readu... | 1,253 |
AnotherSubatomo/RbxShader | AnotherSubatomo-RbxShader-6af4d49/src/GraphicsMathLib.luau | luau | .luau |
--[=[
GraphicsMathLib
Reimplementation of commonly used
GLSL functions in Luau.
NOTE:
- Reimplementation is incomplete
- Do not implement function swizzling
just like what GLSL did, as Luau
is not powerful enough to do that
]=]
--!native
local MathLib = {}
function MathLib.fract_v3 ( v : Vector3 )
re... | 1,455 |
AnotherSubatomo/RbxShader | AnotherSubatomo-RbxShader-6af4d49/src/Vector4.luau | luau | .luau |
--[=[
Vector4
Partial implementation of the
`vec4` data type in GLSL.
]=]
--!native
local cos = math.cos
local sin = math.sin
local Vector4 = {}
function Vector4.new(
x : number , y : number ,
z : number , w : number
)
local vec4 = { X = x , Y = y , Z = z , W = w }
function vec4:Cos()
return Vector4.new(... | 742 |
AnotherSubatomo/RbxShader | AnotherSubatomo-RbxShader-6af4d49/src/utils/Argue.luau | luau | .luau |
--[=[ Basically an assertion with format. ]=]
--!native
--!strict
local argue = setmetatable({}, {
__call = function (
t : {} ,
cond : any ,
msg : string
)
msg = msg or 'Assertion failed!'
local location = t.at or debug.info(2, "n")
if not cond then return error( `@RbxShader/{location}: {msg}` ) end
e... | 139 |
AnotherSubatomo/RbxShader | AnotherSubatomo-RbxShader-6af4d49/src/utils/Common.luau | luau | .luau |
-- [=[ Common types found across the scripts. ]=]
--!native
export type ShaderBuffer = (
fragColor : Vector3 ,
fragCoords : Vector2 ,
iTime : number ,
iTimeDelta : number ,
iResolution : Vector2 ,
iMouse : SharedTable ,
iDate : {number}
) -> (number, number, number, number)
-- a few buffer name examples
expor... | 209 |
daily3014/rbx-cryptography | daily3014-rbx-cryptography-6147c47/examples/AES.luau | luau | .luau | --[[
Cryptography library: Advanced Encryption Standard (Galois/Counter Mode)
Security Limitations:
Personally don't really like AES-GCM as it has a 96-bit nonce
which creates birthday bound issues after 2^32 encryptions with the same key,
collision probability reaches 2^-32 (NIST's "soft" birthday bound).
... | 597 |
daily3014/rbx-cryptography | daily3014-rbx-cryptography-6147c47/examples/Batch.luau | luau | .luau | --[=[
Cryptography library: EdDSA Batch Verification
Efficient Verification of Multiple Signatures
This example shows how u can batch verification of multiple Ed25519 signatures.
Batch verification is more efficient than verifying signatures individually
when you need to validate many signatures at once.
--]=]
--... | 644 |
daily3014/rbx-cryptography | daily3014-rbx-cryptography-6147c47/examples/CSPRNG.luau | luau | .luau | --[[ Cryptography library: CSPRNG Example ]]--
--!strict
local ReplicatedStorage = game:GetService("ReplicatedStorage")
-- Get the library
local Cryptography = require(ReplicatedStorage:WaitForChild("Cryptography"))
local CSPRNG = Cryptography.Utilities.CSPRNG
-- Also accessible through EdDSA, MLKEM andMLDSA: Verific... | 645 |
daily3014/rbx-cryptography | daily3014-rbx-cryptography-6147c47/examples/ForwardSecrecy.luau | luau | .luau | --[=[
Cryptography library: Ephemeral X25519 Key Exchange
Forward Secrecy - Client to Server Key Exchange with Ephemeral Keys
This example shows how to do proper ephemeral key exchange that provides forward secrecy.
Fresh private keys are generated each session and destroyed after use.
Even if long-term keys are ... | 1,040 |
daily3014/rbx-cryptography | daily3014-rbx-cryptography-6147c47/examples/MlDSA.luau | luau | .luau | --!strict
local ReplicatedStorage = game:GetService("ReplicatedStorage")
-- Get the library
local Cryptography = require(ReplicatedStorage:WaitForChild("Cryptography"))
local MLDSA = Cryptography.Verification.MlDSA
local CSPRNG = Cryptography.Utilities.CSPRNG
--[[
ML-DSA stands for:
Module-Lattice-based
Digital ... | 625 |
daily3014/rbx-cryptography | daily3014-rbx-cryptography-6147c47/examples/MlKEM.luau | luau | .luau | --!strict
local ReplicatedStorage = game:GetService("ReplicatedStorage")
-- Get the library
local Cryptography = require(ReplicatedStorage:WaitForChild("Cryptography"))
local MlKem = Cryptography.Verification.MlKEM
local CSPRNG = Cryptography.Utilities.CSPRNG
--[[
ML-KEM stands for:
Module-Lattice-based
Key Encap... | 702 |
daily3014/rbx-cryptography | daily3014-rbx-cryptography-6147c47/examples/Password.luau | luau | .luau | --[=[
Password Storage System using BLAKE3
This system uses BLAKE3 for password hashing instead of Argon2id.
Idea:
Argon2id intentionally slows down each hash to make brute force attacks expensive.
This is needed when users choose their own passwords, as human chosen passwords
are predictable and exist in ... | 894 |
daily3014/rbx-cryptography | daily3014-rbx-cryptography-6147c47/scripts/run-tests.server.luau | luau | .luau | local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Cryptography = ReplicatedStorage:WaitForChild("Cryptography")
local Tests = Cryptography.Testing
for _, Test: ModuleScript in Tests:GetChildren() do
require(Test)
end
return nil
| 57 |
daily3014/rbx-cryptography | daily3014-rbx-cryptography-6147c47/src/Checksums/Adler.luau | luau | .luau | --[=[
Cryptography library: Adler
Return type: number
Example Usage:
local Message = buffer.fromstring("Hello World")
local Hash = Adler(Message)
--]=]
--!strict
--!optimize 2
--!native
local function Adler(Message: buffer): number
local MOD_ALDER = 65522
local Sum = bit32.band(bit32.rshift(MOD_ALDER, 16),... | 1,493 |
daily3014/rbx-cryptography | daily3014-rbx-cryptography-6147c47/src/Checksums/CRC32.luau | luau | .luau | --[=[
Cryptography library: CRC32
Function can return JAM or ISO-HDLC CRC32 checksums.
Return type: number in regular mode, string in hex mode
Example Usage:
local Message = buffer.fromstring("Hello World")
--------Usage Case 1--------
local Hash = CRC32(Message)
--------Usage Case 2--------
local H... | 695 |
daily3014/rbx-cryptography | daily3014-rbx-cryptography-6147c47/src/Checksums/init.luau | luau | .luau | --!strict
local Algorithms = table.freeze({
CRC32 = require("@self/CRC32"),
Adler = require("@self/Adler")
})
return Algorithms | 35 |
daily3014/rbx-cryptography | daily3014-rbx-cryptography-6147c47/src/Encryption/AEAD/ChaCha.luau | luau | .luau | --[=[
Cryptography library: ChaCha20
Sizes:
Nonce: 12/24 bytes
Key: 16/32 bytes
Return type: buffer
Example usage:
local Data = buffer.fromstring("Hello World")
local Key = buffer.fromstring(string.rep("k", 32))
local Nonce = buffer.fromstring(string.rep("n", 12))
--------Usage Case 1--------
l... | 5,680 |
daily3014/rbx-cryptography | daily3014-rbx-cryptography-6147c47/src/Encryption/AEAD/Poly1305.luau | luau | .luau | --[=[
Cryptography library: Poly1305
Sizes:
Key: 32 bytes
Tag: 16 bytes
Return type: buffer
Example usage:
local Message = buffer.fromstring("Hello World")
local Key = buffer.fromstring(string.rep("k", 32))
local Tag = Poly1305(Message, Key)
--]=]
--!strict
--!optimize 2
--!native
local TAG_SIZE ... | 2,497 |
daily3014/rbx-cryptography | daily3014-rbx-cryptography-6147c47/src/Encryption/AEAD/init.luau | luau | .luau | --[=[
Cryptography library: ChaCha20-Poly1305 AEAD
Sizes:
Key: 16/32 bytes
Nonce: 12/24 bytes
Tag: 16 bytes
Rounds: even positive integer (default: 20)
Return type: buffer, buffer (ciphertext, tag)
Example usage:
local Plaintext = buffer.fromstring("Hello World")
local Key = buffer.fromstring(string... | 2,117 |
daily3014/rbx-cryptography | daily3014-rbx-cryptography-6147c47/src/Encryption/AES.luau | luau | .luau | --[=[
Cryptography library: AES
Sizes:
Init Vector: 16 bytes
Key Size: 16 / 24 / 32 bytes
Example usage:
local Key = CSPRNG.RandomBytes(32)
local IV = CSPRNG.RandomBytes(12)
local Message = "This is a secret message"
local Plaintext = buffer.fromstring(Message)
local AAD = buffer.fromstring("user:john... | 11,019 |
daily3014/rbx-cryptography | daily3014-rbx-cryptography-6147c47/src/Encryption/Simon.luau | luau | .luau | --[=[
Cryptography library: Simon Cipher 64-bit
⚠️ WARNING: Simon is not very secure!
For security, use AES or CHACHA20. ⚠️
Sizes:
Key: 16 bytes
Return type: buffer
Example Usage:
local Message = buffer.fromstring("Hello World")
local Key = buffer.fromstring("MySecretKey12345")
local Encrypted = Enc... | 2,088 |
daily3014/rbx-cryptography | daily3014-rbx-cryptography-6147c47/src/Encryption/Speck.luau | luau | .luau | --[=[
Cryptography library: Speck
⚠️ WARNING: Speck is not very secure!
For security, use AES or CHACHA20. ⚠️
Sizes:
Key: 8 bytes
Return type: buffer
Example Usage:
local Message = buffer.fromstring("Hello World")
local Key = buffer.fromstring("Key")
local Encrypted = Encrypt(Message, Key)
local De... | 2,257 |
daily3014/rbx-cryptography | daily3014-rbx-cryptography-6147c47/src/Encryption/XOR.luau | luau | .luau | --[=[
Cryptography library: XOR Symmetric Cipher
⚠️ WARNING: XOR is not cryptographically secure!
Do not use the same key twice!
For security, use AES or CHACHA20. ⚠️
Return type: buffer
Example Usage:
local Message = buffer.fromstring("Hello World")
local Key = buffer.fromstring("MySecretKey12345") -- Fas... | 839 |
daily3014/rbx-cryptography | daily3014-rbx-cryptography-6147c47/src/Encryption/init.luau | luau | .luau | --!strict
local Algorithms = table.freeze({
AEAD = require("@self/AEAD"),
AES = require("@self/AES"),
XOR = require("@self/XOR"),
Simon = require("@self/Simon"),
Speck = require("@self/Speck")
})
return Algorithms | 62 |
daily3014/rbx-cryptography | daily3014-rbx-cryptography-6147c47/src/Hashing/Blake2b.luau | luau | .luau | --[=[
Cryptography library: BLAKE2b
Return type: string
Example usage:
local Message = buffer.fromstring("Hello World")
-- BLAKE2b-128 (128-bit output)
local Result128 = BLAKE2b(Message, 16)
-- BLAKE2b-256 (256-bit output)
local Result256 = BLAKE2b(Message, 32)
-- BLAKE2b-384 (384-bit output)
... | 8,620 |
daily3014/rbx-cryptography | daily3014-rbx-cryptography-6147c47/src/Hashing/Blake3.luau | luau | .luau | --[=[
Cryptography library: Blake3
Sizes:
Key: 32 bytes
Output: variable
Return type: string (hex)
Example usage:
local Message = buffer.fromstring("Hello World")
local Key = buffer.fromstring(string.rep("k", 32))
--------Standard Hash--------
local Hash = Blake3.Digest(Message, 32)
--------... | 5,225 |
daily3014/rbx-cryptography | daily3014-rbx-cryptography-6147c47/src/Hashing/HKDF/HMAC.luau | luau | .luau | --[=[
Cryptography library: HMAC
Return type: string or function
Example usage:
local Message = buffer.fromstring("Hello World")
local Key = buffer.fromstring("Key")
local BlockSize = 64 -- SHA256 block length (= string.len(SHA256(...)))
local Result = HMAC(Message, Key, SHA2.SHA256, BlockSize) -- SHA3/... | 726 |
daily3014/rbx-cryptography | daily3014-rbx-cryptography-6147c47/src/Hashing/HKDF/init.luau | luau | .luau | --[=[
Cryptography library: HKDF (HMAC-based Key Derivation Function)
RFC 5869 extract-then-expand key derivation built on HMAC.
Return type: buffer
Example usage:
local IKM = buffer.fromstring("input key material")
local OKM = HKDF(IKM, Salt, Info, 32, SHA2.SHA256, 64, 32)
--]=]
--!strict
--!optimize 2
--!n... | 611 |
daily3014/rbx-cryptography | daily3014-rbx-cryptography-6147c47/src/Hashing/KMAC.luau | luau | .luau | --[=[
Cryptography library: KMAC (Keccak Message Authentication Code)
KMAC128 and KMAC256 are keyed hash functions based on cSHAKE128 and cSHAKE256.
They give variable length output and strong authentication.
Unlike SHAKE and cSHAKE, changing the output length generates a new,
unrelated output. Both variants s... | 9,312 |
daily3014/rbx-cryptography | daily3014-rbx-cryptography-6147c47/src/Hashing/MD5.luau | luau | .luau | --[=[
Cryptography library: MD5
⚠️ WARNING: MD5 is cryptographically broken!
Only use for legacy compatibility, checksums, or non-security purposes.
For security, use SHA256 or higher. ⚠️
Return type: string
Usage:
local Message = buffer.fromstring("Hello World")
local Result = MD5(Message)
--]=]
--!stri... | 2,024 |
daily3014/rbx-cryptography | daily3014-rbx-cryptography-6147c47/src/Hashing/Murmur.luau | luau | .luau | --[=[
Cryptography library: MurmurHash3-32
⚠️ WARNING: MurmurHash3 wasn't designed with cryptographic security in mind!
Only use for non-security purposes like hash tables or hyperloglog. For security, use SHA256 or higher. ⚠️
MurmurHash3 is a fast non-cryptographic hash that is well-distributed.
Return type... | 1,248 |
daily3014/rbx-cryptography | daily3014-rbx-cryptography-6147c47/src/Hashing/SHA1.luau | luau | .luau | --[=[
Cryptography library: SHA1
⚠️ WARNING: SHA1 is cryptographically broken!
Only use for legacy compatibility, checksums, or non-security purposes.
For security, use SHA256 or higher. ⚠️
Sizes:
Digest: 20 bytes
Return type: string
Example usage:
local Message = buffer.fromstring("Hello World")
-... | 1,268 |
daily3014/rbx-cryptography | daily3014-rbx-cryptography-6147c47/src/Hashing/SHA2/SHA224.luau | luau | .luau | --[=[
Cryptography library: SHA224
Sizes:
Digest: 28 bytes
Return type: string
Example usage:
local Message = buffer.fromstring("Hello World")
local Result = SHA224(Message)
--]=]
--!strict
--!optimize 2
--!native
--stylua: ignore start
local CONSTANTS = buffer.create(256) do -- CONSTANTS = k
local Roun... | 1,858 |
daily3014/rbx-cryptography | daily3014-rbx-cryptography-6147c47/src/Hashing/SHA2/SHA256.luau | luau | .luau | --[=[
Cryptography library: SHA256
Sizes:
Digest: 32 bytes
Return type: string
Example usage:
local Message = buffer.fromstring("Hello World")
local Result = SHA256(Message)
--]=]
--!strict
--!optimize 2
--!native
-- stylua: ignore start
local CONSTANTS = buffer.create(256) do -- CONSTANTS = k
local Rou... | 1,897 |
daily3014/rbx-cryptography | daily3014-rbx-cryptography-6147c47/src/Hashing/SHA2/SHA384.luau | luau | .luau | --[=[
Cryptography library: SHA384
Sizes:
Digest: 48 bytes
Return type: (string, buffer)
Example usage:
local Message = buffer.fromstring("Hello World")
local Hash, HashBuffer = SHA384(Message)
--]=]
--!strict
--!optimize 2
--!native
local K_HI = {
0x428a2f98, 0x71374491, 0xb5c0fbcf, 0xe9b5dba5, 0x3956c2... | 4,903 |
daily3014/rbx-cryptography | daily3014-rbx-cryptography-6147c47/src/Hashing/SHA2/SHA512.luau | luau | .luau | --[=[
Cryptography library: SHA512
Sizes:
Digest: 64 bytes
Return type: (string, buffer)
Example usage:
local Message = buffer.fromstring("Hello World")
local Hash, HashBuffer = SHA512(Message)
--]=]
--!strict
--!optimize 2
--!native
local K_HI = {
0x428a2f98, 0x71374491, 0xb5c0fbcf, 0xe9b5dba5, 0x3956c2... | 5,062 |
daily3014/rbx-cryptography | daily3014-rbx-cryptography-6147c47/src/Hashing/SHA2/init.luau | luau | .luau | --[[
Cryptography library: SHA2 Family
--]]
return {
SHA224 = require("@self/SHA224"),
SHA256 = require("@self/SHA256"),
SHA384 = require("@self/SHA384"),
SHA512 = require("@self/SHA512"),
} | 59 |
daily3014/rbx-cryptography | daily3014-rbx-cryptography-6147c47/src/Hashing/SHA3.luau | luau | .luau | --[=[
Cryptography library: Keccak/SHA-3
Sizes:
SHA3-224 Digest: 28 bytes
SHA3-256 Digest: 32 bytes
SHA3-384 Digest: 48 bytes
SHA3-512 Digest: 64 bytes
SHAKE128 Digest: variable
SHAKE256 Digest: variable
Return type: string
Example usage:
local Message = buffer.fromstring("Hello World")
local ... | 7,716 |
daily3014/rbx-cryptography | daily3014-rbx-cryptography-6147c47/src/Hashing/XXH32.luau | luau | .luau | --[=[
Cryptography library: XXHash32
⚠️ WARNING: XXHash32 wasn't designed with cryptographic security in mind!
Only use for non-security purposes. For security, use SHA256 or higher. ⚠️
Return type: number
Example usage:
local Message = buffer.fromstring("Hello World")
--------Usage Case 1--------
local... | 2,006 |
daily3014/rbx-cryptography | daily3014-rbx-cryptography-6147c47/src/Hashing/init.luau | luau | .luau | --!strict
local Algorithms = table.freeze({
HMAC = require("@self/HMAC"),
HKDF = require("@self/HKDF"),
KMAC = require("@self/KMAC"),
MD5 = require("@self/MD5"),
SHA1 = require("@self/SHA1"),
SHA2 = require("@self/SHA2"),
SHA3 = require("@self/SHA3"),
XXH32 = require("@self/XXH32"),
Blake2b = require("@self/B... | 133 |
daily3014/rbx-cryptography | daily3014-rbx-cryptography-6147c47/src/Utilities/Base64.luau | luau | .luau | --[=[
Cryptography library: Base64
Return type: buffer
Example usage:
local Input = buffer.fromstring("Hello World")
local Encoded = Base64.Encode(Input)
local Decoded = Base64.Decode(Encoded)
--]=]
--!strict
--!optimize 2
--!native
local PADDING_CHARACTER = 61
local ALPHABET_BYTES = buffer.create(64) do
... | 3,196 |
daily3014/rbx-cryptography | daily3014-rbx-cryptography-6147c47/src/Utilities/CSPRNG/Blake3.luau | luau | .luau | --[=[
Cryptography library: Blake3
Sizes:
Key: 32 bytes
Output: variable
Return type: string (hex)
Example usage:
local Message = buffer.fromstring("Hello World")
local Key = buffer.fromstring(string.rep("k", 32))
--------Standard Hash--------
local Hash = Blake3.Digest(Message, 32)
--------... | 3,393 |
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