28 Atlas-Chat: Adapting Large Language Models for Low-Resource Moroccan Arabic Dialect We introduce Atlas-Chat, the first-ever collection of large language models specifically developed for dialectal Arabic. Focusing on Moroccan Arabic, also known as Darija, we construct our instruction dataset by consolidating existing Darija language resources, creating novel datasets both manually and synthetically, and translating English instructions with stringent quality control. Atlas-Chat-9B and 2B models, fine-tuned on the dataset, exhibit superior ability in following Darija instructions and performing standard NLP tasks. Notably, our models outperform both state-of-the-art and Arabic-specialized LLMs like LLaMa, Jais, and AceGPT, e.g., achieving a 13% performance boost over a larger 13B model on DarijaMMLU, in our newly introduced evaluation suite for Darija covering both discriminative and generative tasks. Furthermore, we perform an experimental analysis of various fine-tuning strategies and base model choices to determine optimal configurations. All our resources are publicly accessible, and we believe our work offers comprehensive design methodologies of instruction-tuning for low-resource language variants, which are often neglected in favor of data-rich languages by contemporary LLMs. 12 authors · Sep 26, 2024 2
- GemMaroc: Unlocking Darija Proficiency in LLMs with Minimal Data Open-source large language models (LLMs) still marginalise Moroccan Arabic (Darija), forcing practitioners either to bolt on heavyweight Arabic adapters or to sacrifice the very reasoning skills that make LLMs useful. We show that a rigorously quality-over-quantity alignment strategy can surface fluent Darija while safeguarding the backbone s cross-lingual reasoning at a sliver of the usual compute. We translate three compact instruction suites LIMA 1 K, DEITA 6 K and TULU 50 K into Darija, preserve 20 of the English originals, and add mathematics, coding and scientific prompts. A LoRA-tuned Gemma 3-4B trained on 5 K mixed instructions lifts DarijaMMLU from 32.8 to 42.7 ; adding the reasoning-dense TULU portion pushes it to 47.5 with no English regression. Scaling the identical recipe to Gemma 3-27B produces GemMaroc-27B, which matches Atlas-Chat on DarijaMMLU (61.6 ) and leaps ahead on Darija commonsense, scoring 60.5 on HellaSwag versus Atlas-Chat s 48.4 . Crucially, GemMaroc retains Gemma-27B s strong maths and general-reasoning ability, showing only minimal movement on GSM8K and English benchmarks. The entire model is trained in just 48 GPU.h, underscoring a Green AI pathway to inclusive, sustainable language technology. We release code, data and checkpoints to spur Darija-centric applications in education, public services and everyday digital interaction. 5 authors · May 20
45 Can Agent Conquer Web? Exploring the Frontiers of ChatGPT Atlas Agent in Web Games OpenAI's ChatGPT Atlas introduces new capabilities for web interaction, enabling the model to analyze webpages, process user intents, and execute cursor and keyboard inputs directly within the browser. While its capacity for information retrieval tasks has been demonstrated, its performance in dynamic, interactive environments remains less explored. In this study, we conduct an early evaluation of Atlas's web interaction capabilities using browser-based games as test scenarios, including Google's T-Rex Runner, Sudoku, Flappy Bird, and Stein.world. We employ in-game performance scores as quantitative metrics to assess performance across different task types. Our results show that Atlas performs strongly in logical reasoning tasks like Sudoku, completing puzzles significantly faster than human baselines, but struggles substantially in real-time games requiring precise timing and motor control, often failing to progress beyond initial obstacles. These findings suggest that while Atlas demonstrates capable analytical processing, there remain notable limitations in dynamic web environments requiring real-time interaction. The website of our project can be found at https://atlas-game-eval.github.io. 3 authors · Oct 30 2
1 Chat-Edit-3D: Interactive 3D Scene Editing via Text Prompts Recent work on image content manipulation based on vision-language pre-training models has been effectively extended to text-driven 3D scene editing. However, existing schemes for 3D scene editing still exhibit certain shortcomings, hindering their further interactive design. Such schemes typically adhere to fixed input patterns, limiting users' flexibility in text input. Moreover, their editing capabilities are constrained by a single or a few 2D visual models and require intricate pipeline design to integrate these models into 3D reconstruction processes. To address the aforementioned issues, we propose a dialogue-based 3D scene editing approach, termed CE3D, which is centered around a large language model that allows for arbitrary textual input from users and interprets their intentions, subsequently facilitating the autonomous invocation of the corresponding visual expert models. Furthermore, we design a scheme utilizing Hash-Atlas to represent 3D scene views, which transfers the editing of 3D scenes onto 2D atlas images. This design achieves complete decoupling between the 2D editing and 3D reconstruction processes, enabling CE3D to flexibly integrate a wide range of existing 2D or 3D visual models without necessitating intricate fusion designs. Experimental results demonstrate that CE3D effectively integrates multiple visual models to achieve diverse editing visual effects, possessing strong scene comprehension and multi-round dialog capabilities. The code is available at https://sk-fun.fun/CE3D. 7 authors · Jul 9, 2024 1
64 Gemini 2.5: Pushing the Frontier with Advanced Reasoning, Multimodality, Long Context, and Next Generation Agentic Capabilities In this report, we introduce the Gemini 2.X model family: Gemini 2.5 Pro and Gemini 2.5 Flash, as well as our earlier Gemini 2.0 Flash and Flash-Lite models. Gemini 2.5 Pro is our most capable model yet, achieving SoTA performance on frontier coding and reasoning benchmarks. In addition to its incredible coding and reasoning skills, Gemini 2.5 Pro is a thinking model that excels at multimodal understanding and it is now able to process up to 3 hours of video content. Its unique combination of long context, multimodal and reasoning capabilities can be combined to unlock new agentic workflows. Gemini 2.5 Flash provides excellent reasoning abilities at a fraction of the compute and latency requirements and Gemini 2.0 Flash and Flash-Lite provide high performance at low latency and cost. Taken together, the Gemini 2.X model generation spans the full Pareto frontier of model capability vs cost, allowing users to explore the boundaries of what is possible with complex agentic problem solving. 3303 authors · Jul 7 4